EVRINT 2.0

PRISM

A companion whose mind you can watch, replay, and rebuild. One turn, refracted into its visible components.

Cognition here is a predictive control loop over a persistent world model, run by a society of specialised minds. Every step is a recorded, replayable event — which is why the lab is not a second product. The lab is that log, rendered.

System

Reading…

Subsystems

  1. S1

    Ledger

    Every step of a turn recorded as a typed event. Replay is bit-identical.

    built
  2. S2

    World

    A bitemporal belief graph with truth maintenance — not a list of remembered sentences.

    built
  3. S3

    Retrieve

    Hybrid search, graph expansion, cross-encoder rerank, calibrated abstention.

    built
  4. S4

    Predict

    Forecast the next turn, measure the error. Surprise decides what is worth keeping.

    built
  5. S5

    Society

    Several minds draft, a verifier checks every claim, a resolver decides.

    built
  6. S6

    Drive

    Initiative as expected value, not a timer.

    built
  7. S7

    Sleep

    Prioritised replay, belief consolidation, adapters gated by the arena.

    built
  8. S8

    Lab

    Trace, time machine, arena, mind map — four views of one event log.

    built